01 / the tower

Every token you hold is a floor. Hold longer, live higher. The clock never lies.

demo tower connect a wallet to move your bags in
02 / the city

Every ranked tower in Pump Tower, side by side. Green floors hold $PTWR, gold floors are penthouses. Tap any building to walk in.

Loading the city...
03 / the skyline

Check in every day to bank a full day of your tower's rent as season points. Seasons reset every week. All time ranks by rent per hour.

The skyline opens soon.
04 / the ladder

Every token in your wallet is a floor. The clock starts the moment the bag lands, and it starts over if you sell it all. Day zero is bare concrete and a flickering bulb. A day gets you a studio, three an apartment, a week a loft, two weeks a suite.

Thirty days and you move into the penthouse at the very top, because the longest hold always lives highest.

Citizens move in as a floor gets nicer and pay rent every hour. Fancier floors pay more. Your cash is worked out from your hold time on chain, so nobody can fake it and nobody can buy their way up. You have to sit in it.

30+ days heldglass all round, gold trim, the whole city below6 citizens · $72/hr
14+ days helddark wood, green neon, carpet you sink into5 citizens · $40/hr
7+ days heldbrick, tall glass, plants that survive4 citizens · $24/hr
3+ days heldwallpaper, a rug, a view of the street3 citizens · $12/hr
1+ days heldpaint on the walls and a window that opens2 citizens · $6/hr
day zeroconcrete, one bulb, a mattress if you are lucky1 citizen · $2/hr
05 / the catalog

Furniture, pets and outfits unlock per floor by how long that floor has been held. Buy once, place it anywhere it qualifies.

furniture
milk crate$20bare walls
airdrop crate$35bare walls
pump piggy bank$60bare walls
lava lamp$70studio
pulled rug$90studio
beanbag$120studio
pill lamp$150studio
green candle cake$200studio
monstera$180apartment
green couch$260apartment
bonding curve sign$420apartment
meme frog statue$520apartment
laser eyes portrait$650apartment
arcade cabinet$700loft
fish tank$900loft
hodl safe$1,100loft
moon rocket$1,400loft
candle chart tv$1,800suite
grand piano$2,600suite
degen slots$3,200suite
whale fountain$4,500suite
gold throne$7,500penthouse
chandelier$12.0kpenthouse
diamond hands case$16.0kpenthouse
the lambo$25.0kpenthouse
pets
sewer rat$40bare walls
pump pill$80bare walls
alley cat$160studio
degen hamster$220studio
shiba$450apartment
chubby penguin$650apartment
swamp frog$1,100loft
space cat$1,600loft
bored ape$3,000suite
baby whale$5,000suite
golden bull$10.0kpenthouse
golden phoenix$20.0kpenthouse
outfits
grey hoodie$30bare walls
pump green tee$110studio
bag holder pack$140studio
diamond hands tee$180studio
degen cap$300apartment
frog hoodie$520apartment
laser eyes$700apartment
black suit$900loft
gold chain$2,400suite
moon suit$3,800suite
crown$9,000penthouse
gold suit$15.0kpenthouse
06 / docs

Pump Tower turns a Solana wallet into a pixel skyscraper. Every coin you hold is a floor. The longer you hold it, the better the floor gets and the more rent it pays in game cash. The launchpad lets anyone launch a pump.fun coin for any pump user, who gets most of its creator fees and a tower of their own. The rest buys back $PTWR and burns it, live on the activity page.

Tower

Your wallet as a building.

Floors
Every listed coin worth $0.50 or more is one floor. Oldest hold sits on top.
Home floor
Signing in adds a free floor, so every tower has at least one.
Rooms
Each floor is a themed room. Three rooms per tier; the coin picks which.
Coin details
Rooms show the coin's logo, colours and live price. More cash or gold appears as the bag grows.
Mood
Windows rain when the coin is down 12% on the day and show fireworks when it is up 12%.
Bag details
Every coin you hold shows up on its floor: a sack stamped with its logo that grows with the bag (spilling coins, then gold bars), its ticker on a flag after a day, a plush of the coin at a week, a diamond hands trophy at a month, a rocket with the 24h move on green days and a HODL sign on red ones.
Token card
Next to each floor: bag value, 24h move, time held, rent, level and time to the next tier.
Level
Grows with bag size times hold time.
Citizens
1 on bare walls up to 6 in a penthouse. They talk about the coin.
Visit
Paste any wallet to see its tower. Share on X, copy the link or save a PNG.

Cash

The game currency. Not a token, not withdrawable.

Rent
Each floor earns per hour by tier: $2 on bare walls up to $72 in a penthouse.
Source
Worked out from on-chain hold time, so it can't be faked.
Start
New towers start with $100.
Daily bonus
Sign in and collect once a day. $25 on day one, rising to $175 from day seven. Missing a day resets the streak.
Daily quests
collect your daily rent bonus ($50), visit 3 other towers ($75), buy or move in an item ($75), open a coin on the tokens page ($50), share your tower on x ($50). Finish all five for $150 more. Resets at midnight UTC.
Invites
Copy your invite link from the tower panel. When a new wallet signs in through it and it collects its first daily bonus holding a bag, you get $500 and they get $250.

City

Every tower on one skyline.

Buildings
Each ranked tower, floors lit by tier. Green is $PTWR, gold is a penthouse.
Order
Highest rent in the middle. Top three get a lit antenna.
Pump names
A tower whose owner has a pump.fun profile shows their pump name and picture in the city, skyline and tower view instead of a short wallet address.
Coin signs
A tower with coins launched for its owner hangs a lit sign on its side with the count, flickering like neon.
Visit
Hover for the owner and rent, tap to walk in.

Skyline

The leaderboards.

Season
Weekly. Each daily check-in adds a day of your tower's rent as points.
All time
Ranked by rent per hour.
Achievements
Ten milestones, from moving in to a 7 day streak.

Ladder

How floors level up.

bare walls
Day zero. $2/hr.
studio
1+ days held. $6/hr.
apartment
3+ days held. $12/hr.
loft
7+ days held. $24/hr.
suite
14+ days held. $40/hr.
penthouse
30+ days held. $72/hr.
Reset
Selling the whole bag resets that floor's clock. Partial sells don't.

Catalog

What cash buys.

Furniture
Up to 4 pieces per floor, shown inside the room.
Pets
One per floor. Walks around the room.
Outfits
One per floor. Every citizen on that floor wears it.
Unlocks
Each item needs its floor to reach a tier first.
Full shop
Open shop shows every item large, with a floor picker, so you can buy and place without scrolling the tower.
Saves
Signed in, purchases are stored on the server and follow you to any device.

$PTWR

The game's coin, backed by buybacks, burns and perks in the game.

HQ floor
Holding $PTWR adds a neon Pump HQ floor that earns 3x the rent of any other bag.
In game
That triple rent is game cash, so $PTWR holders unlock furniture, pets and outfits fastest.
Buybacks
20% of the creator fees from every coin launched on the launchpad go to the buy & burn wallet, which buys $PTWR on the market.
Burns
Every $PTWR bought back is burned in the same transaction, so the supply only goes down.
Burn tracker
Total burned, its share of the 1B supply, SOL spent and each recent burn with its transaction, live below and on the activity page.
Contract
Copy it just below, or from the CA button in the menu on any page, then buy it on pump.fun.
buy $PTWR
burned--
of supply--
sol spent--

The first buyback burn shows up here a few minutes after launch fees start flowing.

Launchpad

Launch a pump.fun coin for any pump user, at pumptowers.fun/launch.

Pick a user
Search a pump.fun username, paste a profile link or a wallet. Their picture, name and wallet show up before you launch.
Fee split
80% of the coin's creator fees go to that user's wallet, 20% to the Pump Tower treasury to buy back $PTWR. Set and locked in the launch transaction itself; nobody can change it after.
One approval
Coin, fee split and optional dev buy happen in one transaction, so nobody can buy before you. Your wallet and a one-time mint key made in your browser are the only signers. No setup: launching is open to every wallet.
Kept
Bonding curve, graduation to PumpSwap, dev buy, name, ticker, picture, description, X and Telegram links.
Off
Custom websites (every coin's site is its page here), and mayhem mode, cashback and holder rewards mode, which would take the creator fees away from the split.
Payouts
Fees collect on pump.fun and are paid out automatically, 80/20, to the pump profile and the treasury. Nobody has to press anything.
Tokens page
Every coin launched here with its logo, fee tier, creator fees, market cap and 24h volume, plus totals across all coins: coins, pump profiles, creator fees, volume and market cap.
Fees routed
A tracker on the activity page following every creator fee: 80% to pump profiles, 20% to the treasury, then bought back and burned as $PTWR.
Pump profiles
A tab on the tokens page listing every pump user coins were launched for: how many coins, total fees, what they have earned, combined market cap and 24h volume, their latest launch and top coin.
Coin page
Chart, links, who it pays, fees so far and its floor milestone, at pumptowers.fun/t/ plus the coin's address.
Share card
Every coin page has its own share image with the logo, ticker, who it pays, fees and market cap, shown when the link is posted on X or Telegram.
Profiles
pumptowers.fun/u/ plus a wallet shows a pump user's coins, what they've earned and a link to their tower.

Activity

Live buybacks, burns and fees, at pumptowers.fun/activity.

Totals
Total creator fees collected, $PTWR burned and its share of the supply, SOL spent on buybacks and what pump profiles have been paid.
Fee flow
The same fees-routed tracker as the tokens page, step by step from creator fees to burned tokens.
Wallet feed
The buy & burn wallet (pTWr…Xz1Z)'s latest transactions, each labelled fees in, buy & burn or sent, with a link to Solscan.
Buybacks
Each recent buyback: SOL spent, $PTWR burned and its transaction.
Live
Everything refreshes every 30 seconds while the page is open.

Launch floors

Coins launched for you live in your tower.

Their tower
Launching a coin for a pump user puts up their Pump Tower in the city and skyline right away, even if they've never visited. The launch page shows it before you launch, with the fee milestone for each floor upgrade.
Floor
Every coin launched for a wallet becomes a floor in its tower, held or not. It ages from launch day like any bag.
Milestones
ground floor at 0 SOL, neon sign at 0.1 SOL, sky lounge at 1 SOL, rooftop club at 5 SOL, gold spire at 25 SOL, the crown at 100 SOL of lifetime creator fees. Each one lifts the floor a room tier at once.
Cash
Your share of fees paid out adds $10,000 of game cash per SOL, on top of the SOL itself.

Safety

What the site can and can't do.

Read only
The game only reads balances and history. The launchpad is the only thing that asks for a transaction, and your wallet shows exactly what each one does before you approve.
Sign in
A free message signature to prove the wallet is yours. It can't move tokens.
Wallets
Phantom, Solflare and Backpack. On a phone, connect opens Pump Tower inside the Phantom or Solflare app.
Treasury
The buy & burn wallet is public. Every transaction it makes is listed on the activity page and checkable on Solscan.
Source
The full code is on GitHub, linked in the menu and footer.
Fair use
Request caps sit far above normal play and only stop bot floods. Pump profiles and pictures are cached and keep working even if pump.fun is briefly down, and a busy moment is retried for you.
@MightyDotMochi's tower · pump tower